Sefiroz (EUW)
: Yeah, because if the player doesn't keep getting those scores and isn't punished it means that either: A. They weren't inting B. They improved their behavior Either way unless you report every single player that gets a bad score it shouldn't be a problem. Only report for "inting" if they are obvious about it in the chat, otherwise it might just be a bad player which isn't a reportable thing.
I would give you his name, he is still going strong just like the picture shows. Found these people all the way up to diamond 2
: I googled: league of legends current state of the game is depressing. I found this. I'm glad somebody got in trouble trying to explain all those things. This is the reality. Anyone that disagrees is just delusional. League community is and will always be the worst among all the gaming communities because the company simply doesn't care, or better to be fair...they can't manage it. I guess I'm going to stop anytime soon but this is not the case because they know, we all come back to league with the hope that something changed. It's our bad, we care so much.
It wont change unless it becomes detrimental to their revenue or existence. Right now it is not.
: This needs more upvotes. Inters get punished rarely, trolls very rarely and afk players are not at all punished because RITO thinks them as their helpers in forcing everyone to play more games to climb and not as players who ruins the games. Just make smurfs to int, troll and afk in multiple games to see this and don't believe in trolls of boards who would write stuff like RITO punishes everyone severely like toxic ones are punished.
I also find it hard to understand why nothing has done to improve the system, other that it is not in their interest to do so.
: Problem is that misbehaving players or in other words players who exhibit toxic actions are treated as RITO helpers in forcing everyone to play more games to climb instead of treating them as those who ruin the game. This is why inters are punished rarely, trolls very rarely and afk gets no punishment; trolls on boards exaggerate stuff like Leaverbuster as ban, but it is just coffee breaks/snack time for players to relax, stretch and then go into next games to afk with fresh mind. What's worse is that we send ticket for cases of blatantly visible toxic action and the "bot" responds by saying stuff like "Thank you sending ticket, that player had bad games or had bad internet connection. What else do you want to know". Other than playing the coin-flip of which team has more inters, trolls or afk, we have no option and even if we're to write few words negatively it may result in instant punishment.
: Streamers giving bad examples too. For example i dont know if you played at that time , but when Tyler1 got banned , the game was literally a coinflip for around a week. People would ran it down mid and yell in all chat " unban tyler1 " Trick2g with his insults "dogsh1t " and all , theres no game that this insult is not used. I can go for hours... But i will end here. Back then we were new to internet and internet was new also. So we didnt had people like this and we were told by our parents to be good to other people. So we was good to people. Now 5 years old going into internet and get all of this hate , what do you think they will do?
People do get banned for saying dogshit. But not streamers such as Tyler, because theyre too important for league's player base. The focus has never been on the players... Get money.. f@@@ player experience. Money hungry company
: Matchmaking in low and high elo
I peaked at diamond 2 and I absolutely agree. However, I think players in higher elo just know how to minimize deficits and how to play from behind or lock down fed champions. But I agree that the snowball potential has been reduced steadily since league started, leading to afkers and inters having a much bigger impact. I dont know if I could ever win a game in diamond as 4v5 in s10.
: About ranked system and how to improve in my opinion
Riot literally does not care. Why impose a stricter system on an already declining player base? More players, more money
Sefiroz (EUW)
: It's important to note that for example one doesn't have to ask others to report someone, since it doesn't make any difference in the system itself.
I know that only 1 report is needed to trigger a punishment. However, Riot also explained the diminishing value of reports - If you report a lot and your report is considered "false" e.g report a player for inting even though they believe he was just a unlucky 0-12 player, continous false reports eventually leads to the report becoming meaningless. Whether the report is true or not is again decided by a machine. Therefore, having a player with a more valuable report would have a higher chance of increasing the rate of punishment. I report a lot and I just guess by the lack of notifications that they has become meaningless.
: Leavers in Ranked Games.
Riot litterally does not care.. In fact I think it would only hurt their already declining player base to make the system stricter. F@@@ player experience, get money.
Bulshlaka (EUW)
: > [{quoted}](name=hårdgamer,realm=EUW,application-id=NzaqEm3e,discussion-id=6A7J4nEt,comment-id=00000000,timestamp=2020-02-04T08:52:34.372+0000) > > Depends on how much you trigger the system. Just imagine my frustration of being queued with that person in the link.. twice. Imagine losing your promos like that and then you op.gg him a long time after and he is still laughing his ass off running it down mid with Mobi's. Yet, people get "warnings" for asking other players to report him. > > No doubt that people like him do get punished... sometimes. But I believe it could be better. It is not without reason that the game is reffered to as being the most toxic gaming community, even if we consider ourselves to not be like that. it's just difficult to make the system auto detect them without false positives the only way i think it currently detects an int is a combination of the items frequency and position of deaths ie he might be lying the system if he doesn't die in the same manner every time report them after the game send tickets and hope for the best also you can just wait for 10-15 minutes to make sure you don't get them again
I understand the difficulty and that there are simply too many games to put ressources into having people look through games. Ultimately, the result is still that offenders go unpunished and for arguably the worst kind of offense next to extreme toxicity (racism etc). Im pointing out the need of improval. Wish I had an easy answer but I would just like it a bit stricter I guess.
Valbo (EUW)
: Does reporting someone even work?
The outdated system only reads chat logs. People just circle nexus instead of afking or find other ways to trigger their teammates. Ultimately, it is not in their interest to improve the system. Why that is so I can only guess.
Bulshlaka (EUW)
: people do get banned for this just not instantly as you might hope
Depends on how much you trigger the system. Just imagine my frustration of being queued with that person in the link.. twice. Imagine losing your promos like that and then you op.gg him a long time after and he is still laughing his ass off running it down mid with Mobi's. Yet, people get "warnings" for asking other players to report him. No doubt that people like him do get punished... sometimes. But I believe it could be better. It is not without reason that the game is reffered to as being the most toxic gaming community, even if we consider ourselves to not be like that.
Mannerone (EUW)
: This is a joke ( but it's not a funny one ). Riot Banning system
I absolutely agree. It is based on a outdated machine-system. Meanwhile the real offenders afk'ers, griefers, inters or you name it, are enjoying themselves without any serious punishments (leaverbuster is a joke). Players have even found new ways of insulting through code language and griefing without triggering the system. The system however, has not been updated in a long time
Rioter Comments
: Second Solo Queue Game This Season Went As Expected.
If you report someone and they are banned, you may get a notification. But other than that, and maybe some reading on the boards, you have no idea that players are actually being punished for their bad behaviour. This leads to an impression that reports do nothing and that misbehaving players are never punished, and that impression (true or not) leads to players believing that they can get away with bad behaviours without penalty. It doesn't even matter if the players get punished afterwards - there are so many people playing League that for every one who gets punished for their bad behaviour and reforms, two more take their place and then tilt others and the toxicity grows. Two more players who believe that being toxic is considered acceptable because they don't know any better. They see that behaviour in almost all of their games, so it must be the way people behave, and since there's no information available on how many players get banned, they can easily assume that almost no one ever does. My experiences are that in a system where exponentially more players get banned for offensive language than players who actually ruin the games by inting or afking, which leads to a crazy cognitive dissonance. Things CAN be done, to improve the overall player experience and effectiveness of the system. I have several suggestions. However, is it in their interest to do so? I believe that ultimately it is not their priority to do so.. By imposing a stricter system, they will lose more players and their player base is already declining. I have evidence of hard inters continuing to play like nothing has happened. Yet I know people who has been banned for asking for reports to the person ruining the game. Sounds fair?

hårdgamer

Level 92 (EUW)
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