: Is Ekko evil or good?
Ekko once stole my raptors when I was jungling. He's evil.
Rioter Comments
: > [{quoted}](name=im in that brush,realm=EUW,application-id=ln3nNJrX,discussion-id=Azs331RY,comment-id=,timestamp=2015-07-22T12:52:10.360+0000) > > Riot obviously has a way to detect scripters and ddos attacks, so why isn't there a report function to speed up the rightful banning of these idiots? > > Yesterday I played a game with a xerath who dodged ALL skillshots, even when they were thrown at close range, and he didn't miss a spell. Not a single one. Not one ulti, not one Q/W/E. The most obvious scripter, yet I couldn't report him for scripting. > > Add one. Now. How unusual, enemy Dodges skillshots while hitting his own skillshots, obvious hacker, get the torches.
> [{quoted}](name=Supertoaster,realm=EUNE,application-id=ln3nNJrX,discussion-id=Azs331RY,comment-id=0002,timestamp=2015-07-22T13:48:17.283+0000) > > How unusual, enemy Dodges skillshots while hitting his own skillshots, obvious hacker, get the torches. Sorry, but nobody and I mean NOBODY dodges 5 skillshots in a row and never misses one himself. Nobody. Even faker misses skillshots. Scripting Xeraths on the other hand, they don't.
Rioter Comments
Sffc (EUW)
: Laners should learn to follow the jungle's calls. There are times where the wave is pushed, but not near the turret. It's almost impossible to gank that without a lot of CC. Either let the wave push back (which takes a lot of time) or force the wave (which is the best thing to do) into the turret so we can tower dive easily (only if it's an easy kill). Yet some laners just keep last hitting and wasting time, so I'll walk away. You refuse to set up a gank, what am I supposed to do.
> [{quoted}](name=Sffc,realm=EUW,application-id=NzaqEm3e,discussion-id=NPU2ry8l,comment-id=0008,timestamp=2015-07-19T09:44:33.343+0000) > > Laners should learn to follow the jungle's calls. There are times where the wave is pushed, but not near the turret. It's almost impossible to gank that without a lot of CC. Either let the wave push back (which takes a lot of time) or force the wave (which is the best thing to do) into the turret so we can tower dive easily (only if it's an easy kill). > > Yet some laners just keep last hitting and wasting time, so I'll walk away. You refuse to set up a gank, what am I supposed to do. Usually when this happens, the enemy jungler is thinking "He is pushing, I will gank him". Which in turn should make you think "Enemy jungler is propably coming, I will counter gank." By your logic, you leave your laner alone to die because you can't "gank". Enemy jungler gets a level/item advantage over you because he successfully ganks your laner without any retaliation from you. You will most likely flame your laner, even though it was something you could have easily turned around. Also, you can easily force summoners from the enemy even if your laner is pushing. If you were in my team, I'd hope to god you didn't get jungle.
: then why dont u just go jungle to avoid such problem? we know we cannot control ppl, what we can control is ourselves xD.
> [{quoted}](name=EDG CleärLove,realm=EUNE,application-id=NzaqEm3e,discussion-id=NPU2ry8l,comment-id=0004,timestamp=2015-07-19T08:52:04.318+0000) > > then why dont u just go jungle to avoid such problem? we know we cannot control ppl, what we can control is ourselves xD. Being 3rd/4th pick in every champ select limits my jungling capabilities when first pick always lock in jungle.
Rioter Comments
Omnus (EUW)
: Triforce gives: Attack Damage - Good. You want this. Attack Speed - Renekton is not an AA champ. He is an AD caster/tank. Not good. Ability Power - Wasted. The only thing that scales with AP is the damage on his ult, and you use the ult for the extra HP. The damage is, at most, a nice bonus. Critical Chance - Renekton is NOT an AA champ, and unlike Yi or Yasuo or Gangplank, none of his abilities can crit. Movement Speed - Kinda okay, but you have your E for mobility. Health - 250 health. Okay. Mana - Literally worthless, as Renekton is manaless. Phage passive - Nice for chasing, but Black Cleaver is a better option for getting this. Sheen passive - Pretty much the only thing that you can't get otherwise that MIGHT be good on Renekton. Ultimately, the only stats you really want on Renekton that this item gives you are 30 attack damage, 250 health, the Phage passive and the Sheen passive. Whereas The Black Cleaver gives you 40 attack damage, 400 health, 20% CDR and the Phage passive, for 703 less gold. So for the same price as Trinity Force, you could've gotten The Black Cleaver, a Longsword and a pair of boots, giving you 50 attack damage, 400 health, 20% CDR, the Phage passive, and movement speed. Sure, you might argue that Triforce's Sheen effect increases your DPS, but the 20 extra AD and 20% CDR allow you to do more damage with your abilities, easily making up the difference. Sure, you can try building it, but there are many stats you effectively waste. If you go up against another Renekton who builds a Black Cleaver instead, I'd guess that you will always lose.
> [{quoted}](name=Omnus,realm=EUW,application-id=39gqIYVI,discussion-id=2xndJ5Lu,comment-id=0004,timestamp=2015-07-17T11:32:49.640+0000) > > Triforce gives: > Attack Damage - Good. You want this. > Attack Speed - Renekton is not an AA champ. He is an AD caster/tank. Not good. > Ability Power - Wasted. The only thing that scales with AP is the damage on his ult, and you use the ult for the extra HP. The damage is, at most, a nice bonus. > Critical Chance - Renekton is NOT an AA champ, and unlike Yi or Yasuo or Gangplank, none of his abilities can crit. > Movement Speed - Kinda okay, but you have your E for mobility. > Health - 250 health. Okay. > Mana - Literally worthless, as Renekton is manaless. > Phage passive - Nice for chasing, but Black Cleaver is a better option for getting this. > Sheen passive - Pretty much the only thing that you can't get otherwise that MIGHT be good on Renekton. > > Ultimately, the only stats you really want on Renekton that this item gives you are 30 attack damage, 250 health, the Phage passive and the Sheen passive. Whereas The Black Cleaver gives you 40 attack damage, 400 health, 20% CDR and the Phage passive, for 703 less gold. So for the same price as Trinity Force, you could've gotten The Black Cleaver, a Longsword and a pair of boots, giving you 50 attack damage, 400 health, 20% CDR, the Phage passive, and movement speed. Sure, you might argue that Triforce's Sheen effect increases your DPS, but the 20 extra AD and 20% CDR allow you to do more damage with your abilities, easily making up the difference. > Sure, you can try building it, but there are many stats you effectively waste. If you go up against another Renekton who builds a Black Cleaver instead, I'd guess that you will always lose. Actually, the damage on renekton's ult is not just a "nice bonus". 120 damage per second, for 15 seconds. That's 1800 base damage. Coupled with the increased fury generation and it turns out, his ult is not used mainly for the hp.
: R3V3RB3RAT3D Looking for team members(Support, Top and Mid)
What the hell is the point of leaving your in game name if it's the one you're posting with? It's pointless.
Bénjí (EUW)
: I've never had a problem dodging Ez's W/R
> [{quoted}](name=Bénjí,realm=EUW,application-id=39gqIYVI,discussion-id=dcsE4Ew2,comment-id=000500000000,timestamp=2015-07-16T10:10:38.289+0000) > > I've never had a problem dodging Ez's W/R I've never had a problem hitting people with them.
Bénjí (EUW)
: Yeah. and he has about 1.5k health. So he uses his E, and then your adc two hits him. Or, your top laner rapes him in the anus. He's really not that hard to play against, his Q, W and R can all be dodged. It's balanced imo. What's the point in having skillshots if they're just as weak as target abilities.
> [{quoted}](name=Bénjí,realm=EUW,application-id=39gqIYVI,discussion-id=dcsE4Ew2,comment-id=0005,timestamp=2015-07-16T07:23:23.883+0000) > > Yeah. and he has about 1.5k health. So he uses his E, and then your adc two hits him. Or, your top laner rapes him in the anus. He's really not that hard to play against, his Q, W and R can all be dodged. It's balanced imo. What's the point in having skillshots if they're just as weak as target abilities. What adc? The enemy ADC is dead because his HP bar got deleted by Ez ult + his team mates. What's the point in having skillshots when they move so fast they might aswell be point and click abilities.
: The guy above you is right. AP Ezreal was mostly considered a trollpick because he took too long to do anything. You could push him to his turret and deny him most of the CS, push him out of lane, outcs him, outlevel him or start roaming. Now that Ezreal starts with smite which he can upgrade super early to AoE damage the minions and stun them, the pushing problem is solved. Lich Bane also does not give you AoE damage. Even fullbuild, old AP Ezreal had no fast waveclear outside of his ult. And when you build AP, you kinda want to save ults for champion killing. Runeglaive solved Ezreal's main weakness. It IS the heart of the problem. Also, you conveniently forgot to mention that 3 of his abilities are skillshots. That means the damage can be avoided with dashes or completely negated by Yasuo's wall.
> [{quoted}](name=Prugar Senpai,realm=EUW,application-id=39gqIYVI,discussion-id=dcsE4Ew2,comment-id=000400000000,timestamp=2015-07-16T07:58:36.657+0000) > > The guy above you is right. > AP Ezreal was mostly considered a trollpick because he took too long to do anything. > You could push him to his turret and deny him most of the CS, push him out of lane, outcs him, outlevel him or start roaming. > > Now that Ezreal starts with smite which he can upgrade super early to AoE damage the minions and stun them, the pushing problem is solved. > Lich Bane also does not give you AoE damage. Even fullbuild, old AP Ezreal had no fast waveclear outside of his ult. And when you build AP, you kinda want to save ults for champion killing. > > Runeglaive solved Ezreal's main weakness. It IS the heart of the problem. > > Also, you conveniently forgot to mention that 3 of his abilities are skillshots. That means the damage can be avoided with dashes or completely negated by Yasuo's wall. Ezreals skillshots are extremely fast projectiles. Apart from his ult ofc, which he uses off screen and/or while your team is crowd controlled. It's extremely easy to hit with them. Someone dashing and dodging one of your spells means nothing with the low cooldowns of his spells. Also Yasuo wall can block alot of spells so mentioning it is pointless. You also conveniently forget the fact that building runeglaive takes time. It also does a piss poor job at increasing his damage. Luden's Echo on the other hand gives his already high base damages, EVEN HIGHER base damage and additional AP scaling on top of his already high AP ratios. Just because you can clear minion waves easier after finishing your first item, doesn't change the fact that his spells have insane AP ratios. Ever since Luden's Echo was introduced, Ezreal has been "sleeper" OP. There are many many MANY champions that can clear minion waves far easier than ezreal without sacrificing ignite/barrier for smite. Yet alot of them can't come even close to ezreals power. Why? because their spells don't have low cooldowns + high base + high ratios all at once. And they also don't have the mobility. People are complaining because suddenly they see full AP Ezreals deleting their carries in 1 second. Not because he can clear minion waves faster after finishing his glaive.
: No, the problem **IS** Runeglaive. It gives him 2 things that he needed before. It turns his Q into Magic Damage which is a huge buff. It gives him Wave Clear. Wave Clear especially was one of the big things holding Ezreal back as an AP Midlaner. Runeglaive essentially fixed all of the issues he had and its why hes become so strong. Runeglaive is the problem.
> [{quoted}](name=Aozora Eyes,realm=EUW,application-id=39gqIYVI,discussion-id=dcsE4Ew2,comment-id=0004,timestamp=2015-07-16T06:00:44.906+0000) > > No, the problem **IS** Runeglaive. > > It gives him 2 things that he needed before. > It turns his Q into Magic Damage which is a huge buff. > It gives him Wave Clear. > > Wave Clear especially was one of the big things holding Ezreal back as an AP Midlaner. Runeglaive essentially fixed all of the issues he had and its why hes become so strong. Runeglaive is the problem. Lich Bane does the same. Wave clear only makes it easier for ezreal to farm. But this is STILL not the problem. The problem is in Ezreals own spells. His spells have way too much power. Easier farming AFTER finishing the item. Not before. Even before runeglaive Ez was capable of this kind of damage. Farming under the tower with Q was easy. Runeglaive just makes it easier. Runeglaive made him popular. And with this popularity, alot of people notice how absurd him damage and safety actually is.
: Ok, so lets compare him to xerath with same 700 AP and echo Q-765 magic dmg, no runeglaive needed W-600 or 907 if hit with its center(that happens every time you hit your E) E-515 dmg R-601 dmg PER HIT And echo, same 170 And you cant hide from Q behind minions, it can hit multiple chamions at once, he actually have some waveclear and CC, and he has no need for smite and >2k gold for runeglaive. And if Ez uses his E for damage in teamfight-he dies
> [{quoted}](name=Posui Gart,realm=EUW,application-id=39gqIYVI,discussion-id=dcsE4Ew2,comment-id=0003,timestamp=2015-07-16T05:54:40.499+0000) > > Ok, so lets compare him to xerath with same 700 AP and echo > Q-765 magic dmg, no runeglaive needed > W-600 or 907 if hit with its center(that happens every time you hit your E) > E-515 dmg > R-601 dmg PER HIT > And echo, same 170 > And you cant hide from Q behind minions, it can hit multiple chamions at once, he actually have some waveclear and CC, and he has no need for smite and >2k gold for runeglaive. And if Ez uses his E for damage in teamfight-he dies How often do you see people catching a Xerath? I see it quite often. Ezreal on the other hand, alot harder to catch. Xerath's Q needs to be wound up for it's full damage potential. This reduces his mobility. His R also forces him to remain stationary. Ezreal can do ALL this, while still being extremely mobile. Also, if you see an Ezreal E into the enemy team, report him. Ezreal can easily use his E in teamfights for damage.
Rioter Comments
Rioter Comments
: Quinn's biggest design flaw I only just noticed.
actually it's the horribly slow and clunky animations on all her attacks(including auto attack) and the incredibly low base damages and scaling on everything. only her passive with W is good, and even that is random. So yea, she needs a rework. Also no bird dancing.
Rayz019 (EUNE)
: Draven actually doesn't have much use for a spellblade, because he shouldn't be activating Q alot, he should be catching it.
W activation every time you catch an axe
Rioter Comments
: Can You Remember Your First Champion Played?
olaf, had no idea what i was doing. this was the start of season 1
Pengüin (EUNE)
: On a scale of 1-op-How would u rate this?
: There is always someone better than you.
The need for a report usually comes after said "outclassed" lane feeds 3 times and then starts to flame the team for whatever reason. Also, if you play ranked, get ganked 3 times and die and still don't get any wards... Well, I don't think you get to flame anyone after that.
: Nerf EKKO SUPER-MEGA-DEATH-ROCKET thread
I don't understand. Why is it so hard to pick swain against him?
: Weren't you going to take a long break?
Once I get diamond. Edit: the latest patch fixed all the lag/stuttering so I can actually play this game.
Rioter Comments
: Anyone th8nks that this should be made?
: And who the hell care about that ? You'll play anwyay after few days
You don't care that the behavior of the player base of this game is progressively getting worse and worse every year? Basically every game has raging and fighting in the chat these days. At least, I don't recall a single game in the past month that didn't have some kind of an argument going on.
JQKAndrei (EUW)
: Hey, maybe you should give league another chance, in the past 24h a lot of players got 14 day bans or permabans for their behaviour. Riot's new system is fast and strict so I think things are going to change soon.
I've given league many chances. Sometimes I stop playing because of horrible balancing, sometimes it's because of the community. This time, it's the community. I doubt the community will ever get better. It's only been getting worse over the years. I doubt anything riot does will change this. The game has gotten too popular. Which is its downfall.
Rioter Comments
Rioter Comments
Rioter Comments

im in that brush

Level 30 (EUW)
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