Lariatas (EUNE)
: Yummi Q is unfair and needs an adjust
There needs to be more incentive for her to detach from her ally. Take some power off the attached Q slow, add some power to the unattached Q slow. Make both a little more expensive so she can't spam them.
: Can we get an Ivern the Cruel skin
An Ivern the Cruel skin sounds like an amazing idea in theory. Unfortunately it simply won't bring Riot as much revenue as Kai'Sa skin number 7
Rioter Comments
: Is the chat option the reason why we are so toxic?
I believe what causes toxicity is frustration at how little control you have. Every toxic thing you think or feel during the game will in some way be the result of you being unable to control an outcome important to your success (your teammates, your opponents, game balance, bugs, etc). Chat is more like an opportunity to present toxicity. Much like how a car is fairly safe until someone angry or inebriated takes the wheel, so too is chat a fairly safe and useful tool. It's just regrettable that it can also be used to inflict our already existing toxicity upon one another. Without it, I reckon angry/toxic individuals would simply resort to ping spamming or intentional feeding/running down lane.
: Ungreatful RIOT
You didn't invent this idea, it's been done in multiple games including DotA 2 (see _Outworld Devourer_).
Sephiro (EUNE)
: Thank God : For the first time Riot made a good and balanced new reworked/released champ : Morde!
Went against him mid as Cass. Haven't played Cass in years. Whooped his ass when he ulted me. If he ults someone else, just follow the glow and CC him when he reappears. I watched a Kha'Zix wreck him just by jumping over walls when Morde ulted him. He had to walk all the way around, and by the time he got to back to Kha he just jumped over the wall again. Ult wasted. The only slightly strong thing about Morde is his grab. And you can dodge that
Nar7ia (EUW)
: > [{quoted}](name=kiwishrew,realm=EUW,application-id=Mpd1UjGe,discussion-id=bi6B9HAA,comment-id=0009,timestamp=2019-06-13T12:30:30.168+0000) > All of this said, I do agree with you in thinking that the game lacks bigger women and older women. The game also lacks short men and thin men but I don't see people complaining about it. Riot has no obligation to appease to anyone. They are a company and have to make profit. They will make champions that sell best and bring in more money. They aren't going to design an old lady on wheelchair because she won't sell and similarly they aren't going to design an ugly short dude because he won't sell either.
>They aren't going to design an old lady on wheelchair because she won't sell and similarly they aren't going to design an ugly short dude because he won't sell either. And yet Overwatch has done both to great success (Ana, Torbjorn). Riot Games could easily pull it off, I just doubt they'll try.
RayleighTT (EUNE)
: About board votes..
It's not anyone's fault but your own if you're getting upset over some silly red and green numbers. I'm not trying to be mean here, just telling you that votes on the League of Legends boards do not have any impact or effect on your life unless you let them. If you can't handle getting down-voted it might be healthier for you to take a break from posting altogether until you are better prepared for the fact that sometimes people are gonna dislike what you have to say. Have you considered improving your English and communication skills, by the way? It may be that what you want to say is getting lost in translation, and that could be causing others to misunderstand you.
Ditzy Doo (EUW)
: Female character design in LoL
At a glance, there seem to be a fair amount of female champions which differ significantly from the hourglass stereotype you mentioned. Unique Body-Types: {{champion:84}} {{champion:34}} {{champion:1}} {{champion:164}} {{champion:102}} {{champion:69}} {{champion:60}} {{champion:28}} {{champion:420}} {{champion:222}} {{champion:429}} {{champion:10}} {{champion:203}} {{champion:127}} {{champion:267}} {{champion:518}} {{champion:61}} {{champion:421}} {{champion:113}} {{champion:16}} {{champion:163}} {{champion:254}}{{champion:498}} {{champion:350}} {{champion:142}} {{champion:143}} - These are all either muscular, small, inhuman or simply not "hourglass", as far as I'm concerned. I don't know why you don't count yordles because they are still female champions after all, but I've not included any of them above. Evelynn is on this list instead of the hourglass one because I think her body is over-exaggerated for the purpose of her character theme, as opposed to giving her an hourglass body "just because". The same argument could be made for Ahri to a lesser extent, but she's going in the hourglass list anyway. Lamb is undeniably feminine despite Kindred being collectively considered. VS Hourglass Body-Type: {{champion:103}} {{champion:22}} {{champion:51}} {{champion:40}} {{champion:145}} {{champion:43}} {{champion:55}} {{champion:7}} {{champion:99}} {{champion:21}} {{champion:25}} {{champion:76}} {{champion:89}} {{champion:15}} {{champion:37}} {{champion:134}} (and soon Qiyana). The majority of these champions are earlier designs, which is evidence that Riot are trying to avoid the hourglass body-type, although Kai'Sa and Qiyana are exceptions. By comparison, we have Taliyah, Illaoi, Rek'Sai, Camille, Neeko, Yuumi who could all be considered semi-recent releases to the roster. Neither Hourglass Nor Unique: {{champion:39}} {{champion:133}} {{champion:92}} {{champion:131}} {{champion:67}} {{champion:114}} - I wouldn't say these ones are strictly "hourglass", but that's debatable. All of this said, I do agree with you in thinking that the game lacks bigger women and older women. However, I don't see Riot Games ever making new champions like that because they might not sell well to the League community (which is still largely young boys). Camille is probably the oldest "looking" champion we're going to get, with older champions looking like Anivia or Zoe because people don't like old or something
: Qiyana's character design makes no sense
Gragas can vertically accelerate forward without any buildup, into a bellyslam. Riven can do flips with a sword twice the size of her torso. Lee Sin can kick mountains, giant undead scuba-suits and robots across lanes. Blind. Garen, Katarina and Wukong can spin around at insane speeds without getting disorientated. In case it hasn't registered yet, this game isn't renowned for it's faithfulness to realism.
: Well that sounds annoying I doubt riot will add that but we will have to see... looks like everything is just getting added to hextech craftin though
Unfortunately the word "battlepass" seems to have appeared in the assets page on Surrender@20. Unless it was a mistake, there's a very real possibility that Riot are at least considering it :(
: Yeah but what’s a battle pass, I don’t play battle royales I’ve got no idea what that is
Okay. So, a battlepass is where you pay an amount of money to unlock quests in a level up system. By completing these quests and leveling up, you unlock little cosmetics. But if you don't complete all the quests and levels in time, you lose them and your money is wasted. A battlepass is usually 100 levels, and to break even, you usually have to get about half-way through the pass, but obviously you'll want to make the most of it by completing it to the end. A battlepass expires at the end of each season, and a new one begins. Basically, you're paying a bunch of money up front for the privilege of having to then grind for items. It gets quickly stale, but unfortunately it's proven profitable, which means it could very well appear in Teamfight Tactics. We're already seeing assets for character avatars, "map chromas", eggs, avatar variants and cosmetics like that, so in all likeliness they'll only be available through the battlepass (and possibly lootboxes)
: What do you mean by a battle pass?
He thinks because the game is similar to a battle royale (last player standing wins), that it's gonna get a battlepass. However, I think they'd need to establish the game modes popularity before even thinking about it, or it'll just be wasted assets. I hope they don't introduce a battlepass either, but they followed suit with lootboxes, so it's not out of the question sadly...
: That's just the character that she is, quite a few are complaining about how she doesn't fit the aesthetic they initially though she belongs in(as in the personality, hair, body, clothes ect.). But her character is basically written to be a royal self-entitled brat that hungers for respect and reverence. So far, she doesn't come across as a 'good' person, while she does whatever is necessary to defend Ixtal she also wants nothing more than to rule it and refuses to let go of that pursuit. I actually think Qiyana, is a good addition to league. She's clearly a flawed character, but also doesn't have a very obvious redeeming side to her personality. Not every champ can be a Braum or Yuumi, and league already has plenty to choose from in the 'horrific awe-inspiring ancient force' pool, it's refreshing to see a regular but powerful individual which might not be all that likeable.
I get your point, but I really think it goes into obnoxious territory. I can stomach every champion in League so far, and I reckon this will be the first one who I truly can't stand.
Rioter Comments
: Can we get a list on what's actually "worth" the insta ban?
>Can we get a list on what's actually "worth" the insta ban? It's probably just easier to not be intentionally unpleasant
Fhaca (EUW)
: Why is it forbidden to hope for death to other players?
Hoping someone dies is horrible. Especially for such a petty reason...
: Assassin mains are the most respected people in this game.
: I can! Since Malphite is unique and interesting! Male champions range from {{champion:266}} to {{champion:12}} to {{champion:268}} to {{champion:53}} to {{champion:31}} to {{champion:122}} to {{champion:9}} to {{champion:105}} to {{champion:79}} to {{champion:120}} to {{champion:30}} to {{champion:58}} to {{champion:161}} and so on. Even if she didn't bring _that_ new of a body type, they could have at least made her dress a bit more standoutish.
{{champion:103}} {{champion:34}} {{champion:1}} {{champion:164}} {{champion:69}} {{champion:60}} {{champion:28}} {{champion:420}} {{champion:429}} {{champion:10}} {{champion:127}} {{champion:117}} {{champion:267}} {{champion:61}} {{champion:113}} {{champion:102}} {{champion:163}} {{champion:350}} {{champion:143}} Are these not all fairly different from eachother?
: Very important message
Is only game. Why you have to be mad?
Ilovemobas (EUNE)
: Solo lane pyke might have been OP but i have a feeling support pyke will be D tier with the changes
"Assassin support". Who ever could have predicted _that_ having balance issues? {{sticker:sg-lulu}}
: Why are the majority of female champions "OP"
That's what we call confirmation bias. But if you take a moment to look at the other side, you'll find power levels have no gender-preference: Zed, Ryze, Tahm Kench, Yasuo, Pyke, Twitch, Lucian, Ezreal, Rengar, Kha'Zix, Ornn, Hecarim, Graves, Sion, Olaf, Kassadin, Gragas, Alistar, Azir, Aurelion Sol, Cho'Gath, Fizz, Galio (yes, Galio), Karthus, Nautilus, Rammus, Renekton, Singed, Thresh. All of the above male champions have been op or problematic at one point or another in League's history.
: Some suggestions for balancing Vayne
30 min utes or it's free... I'd like a LAAAAAAAAAAAARGE E X T R A T H I C C
Davıd (EUW)
: A funny name for a main kayn
TheKaynTrain EdgyScytheBoi LooseKaynus Rhaastafarian That's all I got
: Im not an angry feminist or anything, but this looks so %%%%ing bad. Her hips are twice the size of her chest. It look so %%%%ing ugly. Its closer to furry inflation porn than it is to a human being.
Okay, now I'm on the feminist's side because that body-shaming attitude is just unpleasant.
People like you are gonna have the angry feminists raining down again. Don't Tracer this, dude...
: Why is riot even buffing Yuumi
When she splits from her ally (which she has to if she wants to ward or proc her shield), good players will take advantage of that. Also, when you kill her carry, she's dead in the water and just about the squishiest champion in the game. Same goes for if you CC the person she's attached to. I'm not saying buffing her was right, but she has very punishing counter-play which makes up for the unique power she brings to the game. And it's not so important that she's a SAFE enchanter, as you keep stressing. I actually think this can be a bad thing because her allies (usually squishy ADCs) become the bullet sponge and focus of all CC. She does the opposite of what a tanky support does, which is quite amusing to me
mc4life (EUNE)
: I nicely said this post is about plat and below, and yi/vlad can very work well in higher elo as well. Also im not saying to 1 champ counters other 139, that would be beyond broken. Im saying that no matter which champs you have in your team, there will always be 1 champ that can counter all 5 of them.
I misread the high elo bit, my apologies. But I'm not sure I believe you when you say there's always a champ that counters all 5 of the ones picked. Even if there was, surely just focusing that champion in game would be the solution?
mc4life (EUNE)
: Too many champs in game
>game shouldnt be just about picking correct champ, in-game skills like positioning, Drakes, Barons, Good Shotcalling, Splitpushing when needed, Focusing, Counter-Building, and especially positioning. But the game is about those things, just as much as picking "the correct" champion is. In lower elos sure: You can get away with picking Yi, Vlad, Trynd, etc. But try that in high elo and you'll get annihilated. Also, name one champion that counters the other 139. That's a load of crap
: Rune which makes you stronger when extremely low?
Back to intentionally disrupting the boards, I see. Time to send a ticket again...
: Why did you buy a rainbow icon?
1BE, looks neat, gives fun trail, supports a good cause. For most people, there's no reason to not get it.
: Tahm Kench is the most toxic designed champion ever made.
This makes me wanna play Tahm top if I'm being honest. Thanks!
: Why doesnt kha'zix have any special interactions?
> old champions Answered your own question. But also, the time and effort it would take just for some extra voice lines, and for zero profit too... Why would anyone bother?
: It's the fact that it's a free (from runes) or 600g item that does the same thing as zhonyas. Zhonya's is 2900g for a reason because the active is so game changing, but instead you get that for 600g of which generally by the time you use it once, you can almost afford Zhonya's, which refreshes the cooldown on it once bought, and you can also buy another Stopwatch if you want to and then chain Zhonya's and Stopwatch. It's not that it's only 1 use, but more because you're getting a 2900g active for 600g/free. It's why when it was first added to the game that everyone took it because getting a 2900g active item at 6 minutes into the game was stupidly broken. Yes it's slightly better with the timing nerfs to it, but it's still unbalanced.
People who complain about it are people who can't play around one instance of 2.5 second invulnerability. It's that simple
: how can i remove the smell of unions on my hands
: > [{quoted}](name=kiwishrew,realm=EUW,application-id=NzaqEm3e,discussion-id=ltn0EcWt,comment-id=0003,timestamp=2019-05-29T11:34:08.959+0000) > > You know if you want help, try to be a bit more concise. No one likes reading a wall of text The concise version would be "I flamed, I deny it, please comfort me in my absolutely wrong belief.".
There there {{sticker:sona-playing}}
RayleighTT (EUNE)
: The way punishments going to work nowadays...
You know if you want help, try to be a bit more concise. No one likes reading a wall of text
: It's toxic to have champions that are made around punishing mistakes and snowballing midgame off it and getting weaker later? My apologize, now I see, not the skillfull class that was high risk high reward in the past were the fun one's, they were the toxic ones. Absolutely not Offtanks and tanks when they outdamaged everything but could run in 1v5 smashing their foreheads on their keyboards and still succeed. Not all those adc and enhance support players during the adc meta where the adc just stood still afk autoattack but couldn't really get touched.
I think we can all agree that once, tanks and offtanks were absolutely toxic. Likewise, there were times where all roles have been toxic in the past. But the operative word is "once", because now we are no longer in those toxic metas. Assassin's, on the other hand, are definitively toxic by their very nature. They are almost universally hated by everyone, because they're essentially designed to bully the most defenceless class in the game and attract the most inflammatory players in this community (honourable mentions to adc mains who can get pretty flamey, and Riven/Yasuo players). It's a rare tank who binds his laugh emote to his main ability and spams his mastery; that kind of shitty behaviour was _introduced_ by assassin players. And that's just player behaviour. Assassin's kits are also toxic, because they're cowardly and over-mobile in the majority of cases. There is nothing fun about playing against a champion who can disappear before you get a chance to fight back, or press a button to dodge everything, or go invisible for grotesque amounts of time, or just roam bot for free double kills. I can't think of a single person who enjoys that, except for obviously those sadistic assassin mains who spam their emotes and think they're the next Faker. And that's another thing; _god_ you are all so f-cking cocky. It physically hurts how up their own asses assassin mains can get; I can't honestly tell if there's something about assassin champions which make people behave like this or if it's just those kinds of people who are drawn to the edgiest class. All I know is, if I could get rid of one class in the game, it would be assassins. And I don't think I'd be alone in wanting that. Anyway, rant over. Whether you want to acknowledge it or not, assassin's are just toxic to play against and are more often than not played by the most awful people in this community (sans Riven/Yasuo and Vayne players).
: Increase the effectivity of armor shred items
They won't, lol. Such is the price for playing such toxic champions
: i really like the Disney champions of league of legends.
Even though I know what you mean, it bugs me that you call them "Disney" champions. Just because something is cute and whimsical, does not mean it's "Disney" styled. And that especially goes for Neeko, because I can't think of one Disney story with a non-straight lead/supporting character.
Rioter Comments
T00Late (EUNE)
: What about fixing matchmaking instead of making 900th skin for lux?
>fixing matchmaking Any suggestions? What would you do to "fix" matchmaking? Beyond removing free will (somehow), Riot can't control what players do once the lobby is made. No one can. All they can do is match people of similar elo/rank. Team-based games are always gonna have this problem in solo queue...
Ilovemobas (EUNE)
: Be honest when is the last time you have seen Ivern in your games?
Couple of days ago. Ivern support with smite and unsealed spell book. It wasn't so bad
Haze97 (EUW)
: Remove Yasuo's after-ban line.
It's definitely one of the more obnoxious ban quotes, but it matches his character. It's not supposed to reflect the sh-tty playerbase that's ruined him, nor his toxic and overloaded kit, but his character. So, it's there to stay
Salron88 (EUW)
: please fix velkoz infinite mana
Vel'Koz isn't a she...
CJXander (EUNE)
: Why do you ban Yasuo?
Overloaded kit. Wins teamfights the moment an ally gets a knockup. Blocks everything. Stupid ignite-proof shield as a reward for _walking._ Brainmeltingly easy to farm with. Ridiculous damage. No mana champion. That about covers it. Unless it's an ally Yasuo of course
: Thank you Riot! Love Yuumi!
It should say "Purrfect KDA" on the score screen for Yuumi (I am sorry)
: Well we were all newbies at some point and while I wasn't as vocal about it as ScorpioGG, I remember feeling like pretty much every champion I was playing against was OP. @ScorpioGG The first stage of getting out of any division and improving your game is addressing your mental game, I actually wrote a blog post about it on my blog a while back ([Here is the Link]( Suffice to say, as long as you believe the game is unbalanced, the matchmaking is broken and that your teams are terrible, you will remain in Iron indefinitely, and or always bounce back there that I can promise you with 100% certainty. The mental road block of believing everything is a problem except you, will prevent you from learning the necessary skills and taking the needed steps to improve your play. Don't fool yourself, you are in Iron because you belong there right now. My tips for getting out of Iron 1. Don't play ADC The problem with playing ADC in Iron is that your teammates are always going to have super unreliable player skill levels and as an ADC you are kind of dependent on your team to help get you into the carry position. Consider Jungle, Top or Mid instead, somewhere that you are in full control and can be self reliant. This is going to be mostly true in Bronze as well. 2. Roam and Help out other Lanes In Iron, most people are focused on mechanics rather than strategy, which means that if you employ anything unusual and tactical smart, it will catch everyone off guard, in particular roaming and doing it early. I would say the greatest contributing factor to me crushing Iron decisively (I did it with Top Malphite) was when I started ganking mid, porting bottom and ganking their and invading enemy jungle. I made myself mobile and countered the routines Iron players were accustomed to. If you just sit in lane and farm, your giving up your greatest advantage in Iron, a total lack of League strategy on anything beyond the most basic level. 3. Positive Attitude despite it all One of the greatest contributors to loss of games in any division is negative attitude. If you bark at your team, your diverting their attention from the mini map and game to the chat log. Keep the chatter to positive comments. When someone makes a mistake and dies, instead of "noob", try, "No worries, you got this!" Finally and perhaps most importantly, take responsibility for your game, break the mentality that everything is a problem except you.
: Haven't played her but probaly yes otherwise you see a attached yuumi fly by with 650-800 movementspeed {{sticker:sg-miss-fortune}} Edit: On videos when she was attached to evelynn she wasn't revealed to the enemy but some people say when yuumi attaches to akali in shroud she is revealed and bscly snitching her location to the enemy:d
She does go invisible I believe. In the champion spotlight you briefly see her attached to a Twitch and they both seem to benefit from his Q.
: U sure that is not him having a good game?
Don't. Stop Me NOOOW! If you wanna have a good time... JUST GIVE ME A CAAAAALL~ {{sticker:slayer-pantheon-rainbows}}
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