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>It doesn't.
Stopped reading. It clearly reads "You got a little extra Honor " so it depends on others.
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How does the OP have 9 dislikes and 0 likes, while this post, literally saying the same thing has 3 likes and 0 dislikes? Im once again beyond words with this forum
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your laptop sucks
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But before deciding whether to remove it/update it/rework it or whatever, in the meantime, MOVE IT DOWN A LITTLE!
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i dont think nexus blitz will stay forever. i never played it myself because i have absolutely no interest.
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i think the reason why modes only stay temporarly is because, if riot were to allow all modes to stay forever, the queue times would increase too long.
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Yes
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i know
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i dont know man. gotta wait for riot to fix it i guess
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similar thread was opened some hours ago, and i made a way too large post beneath it. whats new to me is the fact, that this has only been happening since last patch? are you sure it didnt happen before?
heres the thread btw https://boards.euw.leagueoflegends.com/en/c/help-support-en/pfEaNncp-league-client-consumes-a-lot-of-data-2018
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Hey OP. I got 2 14 Day suspensions for flaming, and had no chat restriction after :)
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Ok great but, why do you say shit servers? you mean shit programming, right?
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Eambo
(EUW)
:
> [{quoted}](name=person,realm=EUW,application-id=eZuvYsEr,discussion-id=ncVptmWE,comment-id=0000000000010000,timestamp=2018-12-07T22:32:32.008+0000)
>
> yeah but bro, 1 am where? Australia? thats the issue i have
As mentioned above, 1am your local time.
The client and site adjust based on your local computer time. So if it shows 1:00 that 1:00 at the time your computer will say 1:00 (in 99% of cases, your local timezone)
lol I was writing more in my post but i didnt save. Yeah I did read your post and fully understood it.
if it chooses the time based on my machines time, its ok. Was just wondering if maybe it chooses the time based on my IP, which would have been bad, but it doesnt so... thats the question i had in my post which i didnt save. but tbh you guys should still add AM/PM and the timezone. if I was wondering what those times meant, other people will too. But I guess it doesnt really matter, because the all stars will be over in like 2 days, so it might not be worth making any more changes to the site at that point
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>As when I log in to client now it consumed around 100 megabytes
Holy %%%%... I just tested it out myself. I downloaded 124 MB of data. 63 MB when just opening the launcher, without logging in (the allstar background has already been downloaded previously, so if it were saved on the sdd, it wouldnt need to redownload.. and more importantly, I have turned both animation and sound off, so really it shouldn't be downloading anything other than the picture, which definitely doesn't take up 124 MB of space), and the login itself took another 61 MB... damn.
That's definitely an issue that needs to be addressed, because there are many people out there who sadly still have throttled internet or traffic restrictions. I remember having the same issue with Steam, which downloaded 2 MB at login, which took me on my 64 kbit/s phone connection about 5 minutes.... I posted it on the forums and eventually Valve fixed it, and added support for people with bad connections. But that was just 2 MB, here we are talking 124 MB, that's HUGE.
_**kinda offtopic shit starts here**_
I'm generally unhappy with the menu client, it eats lots of ram, lots of cpu, lots of gpu, and thats just the launcher, not even the game itself. Even when I have the launcher minimized, my cpu and gpu usage does not go down completely, same with the game client. I mean have a look at those stats:
League game client in windowed 1024x768:
- Mouse active in window -> 21 % cpu, 21% cpu (thats normal)
- Mouse inactive in window, but window still open -> 2.5% cpu, 1.5% gpu (also normal, because the fps drop to like 17, which is wanted and correct behaviour)
- Window minimized and mouse inactive -> 21 % cpu, 21 % gpu (wrong, the window is minimized, so the GPU shouldnt need to do any work, and the cpu also a lot less, since the mouse isnt active, which means the fps should also drop like above, which they apparently don't)
League game client in fullscreen 1920x1080:
- Mouse active in window -> 21 % cpu, 35% gpu (normal)
- Mouse inactive is not possible when a fullscreen window is not minimized
- Window minimized and mouse inactive -> 2.5% cpu, 0% gpu (correct behaviour. In windowed its incorrect)
The ram usage is in all cases about 900 MB, it doesn't change. Also 900 MB ram for a game is pretty good in my opinion.
But the League menu launcher......... Well, lets say right off the bat, when you are ingame, the usage of the menu client is low, but if you're inside of a lobby for example, this happens (menu is at 1280x720, and of course windowed):
- Mouse active in window -> 5% cpu, 24% gpu (wow... 24% gpu for just idling in a lobby, the league game itself in windowed mode ate less gpu!)
- Mouse inactive -> 5% cpu, 24% gpu (same as above. notice the league game client was at only 2.5% cpu and 1.5% gpu with an inactive mouse...)
- Window minimized -> 2.5 cpu, 10% gpu (ok well it went down a little bit, but gpu should be 0%, just like the game client in fullscreen was also 0% when minimized, but it isnt)
And the RAM: Well... the Ram always changes around by hundreds, but right now its at 960 MB....... Yes the menu is eating MORE ram than the game itself.... Not acceptable. I suppose this is partially happening because of all the animations in the menu and pictures/music/video elements. I just hate all that stuff. It does kinda look nice, but I'm a person who likes to browse through his menus fast.
**_To summarize the stats above up: Both game and menu in windowed mode eat way too much, the game in fullscreen is fine_
**
_**even more finepicking kinda offtopic ranting below**_
Next thing about the menu client is, that when you press buttons like "Play" or "start game", it takes significantly longer time than it did with the old menu client. Yeah I'm just overall unhappy with the performance/bloatness of the menu. But it does look nice though, so I'm not saying riot completely messed up. I give it a 4/10. The navigation is also not that easy, just to let that off real quick..
And don't tell me about how everyone has 16 GB of ram and that it's not a problem... Those people clearly never had more than 5 programs opened on their machine at once. Also permanently eating the GPU means you pay for energy costs, just saying. If youre logged in all day in the menu, and sit in a lobby, who knows how much money you waste on energy to power your GPU. Lol
Just to give you a quick perspective on how things are properly done: I downloaded a complete IDE for assembly programming the other day, and when I opened the program, it used 0.0% cpu, 0.0% gpu, 0 kbit/s network and an astonishing **0.3 MB OF RAM**. Now that's how you save resources. But thats an exceptionally great result, the whole thing was written in pure assembly if im not mistaken. It would be dumb writing the entire League client in assembly. Yeah enough written in this post... I feel like I went too off topic.
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People who put money in their account in my opinion do have a right for compensation. Although for this specific issue that they have right now (downtime), such compensation probably does not apply. _You just cannot guarantee 100% server uptime_
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I dont think they keep it to themselves. When you find yourself in a situation like Riots, where their main server suddenly goes down, time means MONEY. They need to work as quickly as possible to get it up again, and theyre under a lot of stress. And when you try to debug errors in your program/server or whatever, you often tend to have only half complete answers to what the issue really is. I mean think about it, if they knew what the issue was, they'd fix it right away, and that I think usually doesn't take long. But they probably still need to find the issue and then fix it. The programmers are probably concentrated on fixing the problem. There probably is someone else, other than the programmers to publish information about the status, but that person might not get any answers from the programmers at the moment, because they're really busy fixing the server. I think that might be a reason/the reason for no transparency of what's going on.
And it's not like there is no transparency at all. I just checked the status website, it says they're having troubles with division tiers and account transfers, and something related to OSx.
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yeah this lol. I own a small server with little stuff on it. its quite an undertaking writing all the necessary scripts to ensure everything is running at server reboot
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Eambo
(EUW)
:
> [{quoted}](name=person,realm=EUW,application-id=eZuvYsEr,discussion-id=ncVptmWE,comment-id=00000000,timestamp=2018-12-07T14:22:07.222+0000)
>
> this is what i see https://koyaanis.com/i/15441925090837648.png
> https://koyaanis.com/i/15441925233276657.png
You can watch the VOD's for the missions, but the times are 24 hour - so 01:00 is 1am. 13:00 is 1pm :-)
yeah but bro, 1 am where? Australia? thats the issue i have
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yeah but i wanna watch the games live so i can get the missions bro
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Eambo
(EUW)
:
If this is in client, it's your local time. The hubs adjust to your date/time as necessary based on your local clock.
this is what i see https://koyaanis.com/i/15441925090837648.png
https://koyaanis.com/i/15441925233276657.png
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stopped reading
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>Well... just a few month ago you didn't have to wait 30 days, you just wouldn't get your data :D So the argument of "MY data, especially not in the age of electronic devices that could handle such request within milliseconds" is kind of invalide.
what does one thing have to do with the other? just because the laws have gotten better doesnt mean theyre perfect. theyre far from perfect, and in my opinion you should be able to request your data immediately. if the support isnt sure its you who is requesting it then its another story.
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>Probably cause they don't really like the idea of transparancy.
this. but we dont give a shit if they dont like its. its MY data. i shouldnt need to wait 30 %%%%ing days to get MY data, especially not in the age of electronic devices that could handle such request within milliseconds
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Telegram also has that safety. Its 1 day. If you dont realize ur shit got hacked within minutes youre screwed beyond anyway
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>retaliation, in any shape or form, is not acceptable
Riot youre %%%%ing crazy feminists {{sticker:sg-miss-fortune}} {{sticker:sg-miss-fortune}} {{sticker:sg-miss-fortune}}
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i also noticed that more reports mean that you play alongside with more flamers. i dont know why this post is getting downvoted
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30 DAYS WOW. Such a request should be immediate. And please don't tell me their servers are just that slow, that it would take them 30 days to collect data about 1 person.
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You dont understand the game. ill make it short like that.
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>you need to show the best possible performance
Again, im THIRTY TO THREE. the enemy literally said I need to get a life. how much greater of an performance could one give?
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hahahahah
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Uhm. Nope
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its nothing
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HAHAHA
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>a lesson learnt
haha no
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great i put effort into this mission just so i have to put even more effort now into writing a support because riot DOESNT any effort into their game and players... real great
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>toxic dumpsterfires
and youre saying hes the one that deserves a ban? funny
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did u install the driver?
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when do i get my reward? its still not there
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cool
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uhm....... walking around is effectively the same as getting blocked, because you are taking a longer route. the real question is why are the minions sticky like that in the first place. they hang on to you like a annoying child
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