Noezholio (EUW)
: No you actually didn't make a single point. All you said was "i don't like it, it needs to change" formulated in various different ways and repeated over and over again. All you do is complaining that you can't be as effective with vel koz anymore and you feel those supports being rather weak at the moment. Let me guess you didn't feel the need to complain when spellthiefs was ridiculously overpowered right? You never analyzed how things are affected in certain ways, you never bothered to even look at different sides, consider the strengths and weaknesses and then put together a meaningful comparison which would lead to a reasonable statement. At least nowhere in all these posts. All you've written here on the forum is just "other supports are currently quite good at what they're doing and they make my job a lor harder so they must be broken." And that is, as i called it before, just a random rant.
if you think this is just a rant read my comments in this thread. i think the support role is in a stupid and shi*ty spot right now and i made several points that support that claim.
: > [{quoted}](name=pieps,realm=EUW,application-id=39gqIYVI,discussion-id=9dxMsAio,comment-id=000b0000,timestamp=2017-08-30T20:01:49.780+0000) > > you missed the point: I missed nothing: > [{quoted}](name=pieps,realm=EUW,application-id=39gqIYVI,discussion-id=9dxMsAio,comment-id=00110000,timestamp=2017-08-30T19:52:10.055+0000) > > I want to know how riot justifies this? Why does %%%%%%%%%%te a playstyle that requires no skill at all and at the same time doesn't allow any kind of counterplay to that playstyle? "No skill" and "no counterplay" are very clear signs that you are talking about thing you suppose are overpowered. You know, the same thing a truckload of other players does everyday on these pages.
U read my last response to ur comment right?
Scrinnid (EUNE)
: > [{quoted}](name=pieps,realm=EUW,application-id=39gqIYVI,discussion-id=9dxMsAio,comment-id=000000000000000000000000,timestamp=2017-08-30T18:50:28.907+0000) > > you shield to prevent dps...you dont dps to prevent a shield > > how can the thing shields are designed to deal with also be the drawback? lol, error 101. Shields are used to negate burst, not to negate dps.
Thats how it should be but isnt. Look at janna. She can use her shield on her adc for 5 seconds which even gives him bonus ad. With 40% cdr janna has a 6 second cooldown on her shield. Which means the shield is pretty much always up during a fight with a 1 second window every 5 seconds.
Wen294 (EUW)
: You can heal people back to full in between fights with heals. Shields can only be used during the fight. This is why there is no direct counter to shields, it just has strenghts and weaknesses in comparison to heals. Also just because a champ doesn't have some high mechanics auto attack cancelling shit or whatever doesn't make them unskilled. There is a difference between a champion performing reasonably well even when unskilled and a champion that performs equally well irregardless of the skill of the player. The latter simply does not and will not exist in league. If you think otherwise you are wrong.
take janna for example. She can use her shield on her adc for 5 seconds which even gives him bonus ad. With 40% cdr janna has a 6 second cooldown on her shield. Which means the shield is pretty much always up during a fight with a 1 second window every 5 seconds. I dont see the downside. there shouldnt be a high reward for a effortless playstyle thats my point
Rípley (EUW)
: Your missing the point, but I know it would be pointless pulling out the crayons for you. Riots champion difficulty is as solid as their match making (This here is called sarcasm).
and your saying stuff that has no basis and can be refuted in one sentence.
: Supports are broken. Ok, i have finally read them all on these boards.
you missed the point: > its a complaint about how supports get forced into a boring and effortless playstyle
Zanador (EUNE)
: You forgot a disclaimer saying that you are a support velkoz OTP, and your poke oriented play style is hard countered by the very thing you are here to complain about and call "no skill". By the way, you are barking up the wrong tree in my opinion. "Channel" supports as you call them would be absolute garbage if their carries could not hit such huge power spikes so early on. In 20-23 minutes a good ADC can already have a standard Infinity+Statik+Rapidfire build which is enough to melt most opponents at that point, and even before that, each completed item gives them a very big spike already. Essentially if your "Damage support" is not enough to kill the enemy ADC quickly, then buffing just becomes a more effective method, since the most popular ADCs now have very good burst damage with their auto attacks now.
i am a proud support velkoz otp and i protest against no fun playstyles being that effective. There should be more variety on botlane but supports get forced into that stupid playstyle. with lethality riot added another recursively scaling stat that made channel sups even stronger.
Noezholio (EUW)
: Ardent censer is certainly broken but: are you serious? So you base a conclusion on the content of a wiki page? Even in that case the Grievous wounds page actually shows a lot more content than any of the others as you can get all of tthoose items or ignite on absolutely every champ in the game. Basically this is just a rant where you porject your own problems on another group of champions. There is a lot of things you can do to those supports to shut them down r shut down their shields or healing and especially once ardent censer is nerfed, which already happened, everything is more balanced again. This is no analysis at any point. This is just a rant of you.
if you think this is just a rant read my comments in this thread. i think the support role is in a stupid and shi*ty spot right now and i made several points that support that claim.
: Never thought id see the day someone complains about the support role being too powerful XD XD
its a complaint about how supports get forced into a boring and effortless playstyle
: I think everyone is blowing things up. The support meta is actually in a decent spot right now and has become a lot better ever since the recent tank changes. Their is clear differents between offensive & defensive tank supports now while AP supports despite still not having decent itematisation to support them seen play while still not been that oppressive as they where before. It's fair to say we even reached a point their is really not a support meta anymore. It's one open pool and we really haven't seen anything like this before. This still doesn't mean the supports are in a great spot. This is the first time we actually see a meta where people rush an item before sightstone. But on it's own it's not that bad. I don't think the item is really that overpowered to begin with. The issue I have with the item are the enchanters themself. The counterplay against a buffer is to kill the buffer first and that can be a pain against a champion that is from design hard to kill. The item is fine for soraka, sona, etc... But ones you throw things like {{champion:40}} {{champion:43}} {{champion:117}} to the mix we have ourselfs a problem. These enchanter remain relative tanky after rushing an item like that and that's the real problem. Ballancing {{item:3504}} will be a difficult. Just think about the old spooky ghost ap item. It was nerfed so much it just wasn't bought anymore. Ardent is facing the same problem.
im not saying that supports are in a great spot. its a f*ing awful spot because its a boring and effortless playstyle. they released a ton of items and buffs for those channel supports and consecutively nerfed dmg sups to the ground
: > Currently everyone is playing channel supports. Why? because of items like ardent censer or redemption or masteries like winspeakers blessing. Thats not really the reason, all that stuff existed during diffrent metas too, throughout the whole season. And just like the meta is going through cylces so are the QQ threads on the boards, that declare problems where there are none. {{sticker:slayer-jinx-wink}}
this is not the first time im mentioning this problem. It got out of hand in the current meta because riot is promoting this effortless and boring playstyle while more challenging and fun playstyles just get thrown in the trash
CoffeeMug (EUNE)
: Why I agree with you that some supports are currently too strong and some items need to be looked at,don't force all the blame onto the supports. Everyone is talking about nerfing/tweaking support into a state that a minion with more utility. If you really ant the game to be more balanced look at ADCs as well. They went from a DPS class into ranged assassins in 1-2 seasons.
thats exactly the problem if you make channel supports that strong they just put their power into adcs which results into a boring support playstyle
CoffeeMug (EUNE)
: Well,supports do contribute to vision and awareness the most. I'm a bit confused about ˝If you contribute to damage you have to worry about contributing enough to secure kills˝ ? Even if you don't secure a kill,the enemy either recalls and leaves lane so you can push it or they stay and might die. Worrying about engage and disengage is a supports job as well.They're the one with utility that either follow up to further lock the team or help tanks disengage when your team gets caught. You have to make sure you can follow up on your front line and provide help as much as possible,while also protecting you back-line. It's not so much about skillshoots,but decision making that affects your whole team (something that many people don't realize). Jungle and Supporting require more strategic thinking and tactic on the overall game level. I have been playing support since I started the game and my main is Soraka,tho I won't argue with you that she's hard to play,because she quite frankly isn't.She's so much easier to play compared to so many champions in the game. _**BUT **_ ,have you ever played with an ADC who takes all of the enemies damage just because you're Soraka and can heal? Have you ever played with an ADC who hasn't used his trinket at least once at 1 min? Poking,keeping your ADC safe and watching the map,allies health bars at the same time,pinging other that other lanes are missing,tying to keep track where the enemy jungle might how up? Those all are something that ALL players should be doing,but most of them are busy with minions,trading,killing their enemy,invading that they just notice those things and then,it's up to you help them. Later in the game you are responsible to support your whole team.You know how hard it is to try an keep everyone alive and safe? Do I {{item:3222}} now or do I save it for X-champion's CC? Do I place {{item:3107}} under my allies or do I move it a bit,because that's where they will move? Besides do you know how annoying it is to support mobile ADCs that just run away from you ,as a Support? Playing with en Ez who jumps three miles away from you when marked by Zed? Support(overall) might not have the same level kit skill expression,but they are far from being brain dead easy to play. Note every champion takes skill to play efficiently,some do more than others,but you still need practice to make them work.
i faced all the problems you mentioned as sup except the healing stuff, i just dont swing that way. in fact im a support main myself and i play on botlane because its where i have the most fun with my champ. I could swap to mid and play velkoz mid but its just so boring for me. Botlane is where the most action happens or atleast where the most potential for action is. fact is that you dont have to poke as a channel support because you have these items: {{item:3301}} {{item:3302}} just compare these items to {{item:3303}} you dont have to be skilled to use them. With spellthiefs you have to hit stuff or get in range to autoattack which is risky against adcs. the reward isnt great. you basically waste all your mana and realize after that you spent all your mana on poking while the enemy adc gets healed up the whole time that you didnt earn as much as the enemy sup. spellthiefs doesnt even reward multi target hits anymore...when i hit multiple people with my spells i always get 8g. you see where im going at? as a sup i know how hard it is to keep track of everything but its painful to see how channel sups grow exponentionally stronger the later the game goes without any effort at all and without getting harder to play. also the support items you mentioned didnt make playing channel sups harder it just made them stronger.
Lleajy (EUW)
: Every shield heal supp gets deleted by a talon that gets few kills ahead. Stop the whinning and gitgud. A well coordinated gank and ignite will kill the adc leaving the healer on himself, useless. Soraka is a free kill until she gets tanky, which take at least 25mn-30mn depending on the game. How about veigar ? one cage, press R, laugh.
im not saying if you have a heal/shield sup you are invincible. Im saying the heal/shield sup doesnt need to be skilled to be useful or make other champs useful. The proportions are way off.
Rípley (EUW)
: Any muppet can smash buttons on any champions, doing it properly is no different than on the next champion.
thats just wrong you ever seen the "champion difficulty" in your LoL client? even riot says some champions are more difficult than others
: as if adc's arent broken or mid laners lol guess who they are healing and shielding {{sticker:slayer-jinx-wink}}
effort should be proportional to reward in a game like this. healing and shielding pays off way too much considering how supports only have to basically stay alive shield/heal
: _She's fragile like silk paper so she's not gonna tank dmgs _she's not gonna deal dmgs either unless you build her that way, which cannot compete with a mage support _her Q does decent CC but once again other supports do better It seems her main strengh is to boost one champ. So, in some way, one could consider picking Janna is like sacrificing one champ to make another stronger. Is it worth it? And I think it applies to many "channel" supports as well
- it doesnt matter if shes fragile or not u dont have to enter fight u can just stay in range of your adc. also you just have to be able to press r in time when an assassin uses his gapcloser to try to kill you which is not hard to do - thats the point you dont have to deal damage or think about what ur doing you just have to press e on your adc - jannas trademark isnt her q its her e and her r which both arent hard to use - sacrificing one champ to make another stronger is worth it atm thats my point...it shouldnt be THAT much worth it because you dont put any effort in it.
Scrinnid (EUNE)
: > [{quoted}](name=pieps,realm=EUW,application-id=39gqIYVI,discussion-id=9dxMsAio,comment-id=00010001,timestamp=2017-08-26T21:56:07.654+0000) > > Lets just put one support in focus that is perticularly relevant to this thread. > You can call her "the disease of LoL" or just Janna. {{champion:40}} > > her shield is massive no doubt about that. > it gets even more massive with windspeakers and all those stupid items > the cooldown is really really low which means u can spam it on your adc(with 40% cdr you can cast it every 6 seconds - in early 10 seconds are enough because u dont fight 24/7) > it gives ad > it gives mr and armor with windspeakers > > just take her passive. only her presence is necessary to give her team a speedbuff. its the goto support bimbo that u play when its not banned. > you dont need any skill you just have to press that e on your adc. just look at how oftern janna gets banned in ranked. > > i can also write a lot about why lulu is stupid but im just gonna stick with janna on this one. > > you mention 4 supports: > > soraka: i dont consider soraka a skilled champion. She just has to stay back and heal up her adc when he gets low. I actually love the idea of the q but it still doesnt require enough skill to make her respectable. > > sona: sona actually gets played a lot right now and shes similar to janna since she shields an heals at the same time which is huge in teamfights. Shes really weak in lane if she focusses on healing and its really risky to go offense with her but she can just stay at the turret with her adc and heal while he farms. its a boring early lane for no-skill players imo. if you pick sona u pick for lategame since u "outscale" pretty much everything without any skill needed. > > nami: the only difficulty about nami is her q and her ult. but yes nami requires more skill than sona or janna. > > taric: taric for me falls more in the tank category. He needs more skill than nami. You totally ignore namis e, which ia rather pwerful slow. Knowing when to use it on carry or yourself can make a huge difference
you basically have to heal to be useful and sadly thats not a hard thing to do and dont tell me its fun cuz its not...
Scrinnid (EUNE)
: Lol. Shields drawback? There is this thing called dps
you shield to prevent dps...you dont dps to prevent a shield how can the thing shields are designed to deal with also be the drawback?
Rismosch (EUW)
: > **I want to know how riot justifies this? Why does %%%%%%%%%%te a playstyle that requires no skill at all and at the same time doesn't allow any kind of counterplay to that playstyle?** And I want to know what censored swearword is that long. --- Jokes aside, when you kill Soraka, her heals are gone. She is fairly squishy with lack of mobilty, thus she is easy to kill. Janna is a little harder to kill, yet squishy. For all the other supports you mentioned, they are not 100% reliant on heals and shields. They have other abilities that make them strong. They don't benefit as much from Windspeakers, nor from Arden Censer. For example if a Nami misses a Q on an important target, she is almost 100% guaranteed to lose if a fight breaks out right after that.
"riot" and "promote" is in the censored part. nothing swaggy sorry janna, sona and lulu are the supports im talking about. you could also add all the items that give shields or heals like locket or redemption
Hansiman (EUNE)
: It wouldn't make sense for a page like that to exist, because the content would belong in the Shields section.
it would make sense if riot had named it something like that. they also came up with lethality. grievous wounds is the counter for healing shields dont have a counter. i could replace Breaking_Shields with Banana_Shields. Would that please you?
: Healing supports require no skill? Really? Let's do a quick rundown {{champion:16}} - Heals better than anyone else, sadly machinegun heals will drain her own life insanely quickly. Has to land her q consistently and frequently to sustain her lane, while positioning herself close to her carry but out of harms way. Also {{item:3123}} {{champion:37}} - Heal is pretty weak until a few items have been built, her heal also drains a lot of her mana in the earl-mid game, it simply cannot be spammed relentlessly to keep her allies alive while under concentrated attacks. A pretty easy champ yes, but not because of her healing capabilities. Also {{item:3123}} {{champion:267}} - Pretty neat heal ability we all know and love, sadly also mana intensive and the cooldown isn't that great. Her usefulness is all about landing her hard CC, which is one of the harder skillshots in the game. Also {{item:3123}} {{champion:44}} - Heal and a shield, neither of which negate a lot of damage unless the heal is fully stacked, and that requires aggressive play or patiently waiting for said stacks. Maxing either or these early would require ignoring his bread and butter ability for lane, the stun. I could go on, I just think the statement that healing has no counterplay is misguided and the complaints about shielding is just silly imo. There are few shields that shield large amounts of damage. I mean {{champion:117}} e is pretty sizable but if she uses it for shielding she gives up lane pressure for a brief moment since she can;t use it aggressively. The only other *big* shield i can think of is {{champion:98}} ult, and that is balanced by a large cooldown.
Lets just put one support in focus that is perticularly relevant to this thread. You can call her "the disease of LoL" or just Janna. {{champion:40}} her shield is massive no doubt about that. it gets even more massive with windspeakers and all those stupid items the cooldown is really really low which means u can spam it on your adc(with 40% cdr you can cast it every 6 seconds - in early 10 seconds are enough because u dont fight 24/7) it gives ad it gives mr and armor with windspeakers just take her passive. only her presence is necessary to give her team a speedbuff. its the goto support bimbo that u play when its not banned. you dont need any skill you just have to press that e on your adc. just look at how oftern janna gets banned in ranked. i can also write a lot about why lulu is stupid but im just gonna stick with janna on this one. you mention 4 supports: soraka: i dont consider soraka a skilled champion. She just has to stay back and heal up her adc when he gets low. I actually love the idea of the q but it still doesnt require enough skill to make her respectable. sona: sona actually gets played a lot right now and shes similar to janna since she shields an heals at the same time which is huge in teamfights. Shes really weak in lane if she focusses on healing and its really risky to go offense with her but she can just stay at the turret with her adc and heal while he farms. its a boring early lane for no-skill players imo. if you pick sona u pick for lategame since u "outscale" pretty much everything without any skill needed. nami: the only difficulty about nami is her q and her ult. but yes nami requires more skill than sona or janna. taric: taric for me falls more in the tank category. He needs more skill than nami.
Hansiman (EUNE)
: I just have to comment this: > - theres NO content on the page about breaking shields There's also no comment on the page [Banana Shields](http://leagueoflegends.wikia.com/wiki/Banana_Shields). You've just entered a random page title, and the wiki site tells you that there's currently no page with that name, and asks if you want to create one. That's how public wiki sites work. Information regarding shields will be found in the Shields page, which you linked.
you're right i made this page up... because there is no page like this ... which is kinda the point im making
Rioter Comments
24thDiK (EUW)
: So yea, you just admitted that you are a very bad player lolll. First of alll, you have to play an unconventional Ziggs to win the game. Lux, you went 3 wins and 2 loses. Lux is not a support as well, so get real, play a conventional support and win games, then brag about of how bronze elo is x or y. Secondly, i will assume that you buy ap items first to gain advantage in lane being a mage support. That is rational approach how ever, it is far from being a support. You are just Justifying your self as a support when in reality you are a carry. Thirdly, come on, lads, if he was any good, he wouldn't be stuck in diamond. He is nowhere near master and what to talk about him being a challenger. Typical Diamond, meta abuser, playing against weaker guys and acting as if he knows stuff. He just doesn't :D Can't support his team conventional ways to the victory. Simply not skilled enough for being a support in bronze elo :) What a shame. What a joke. Go practice, you need it, mate :D Please, dude, i've been playing in bronze elo and saw many heart broken people who cannot get to the challenger - smurfing. Playing good against bronzes, boosting over inflated ego of how the game goes. I mean, that is just absolutely ridiculous. And yea, you shall get perm banned on both of your accounts, Period.
never admitted to being bad or good "lux is not a support as well" thats exactly what i mean. ud propably be one of those guys whod flame me in game lobby. whos making those conventions ur talking about and with what right? why shouldn't supports be allowed carry? why do i have to be able to carry with a conventional support? well riot named it support because "bot lane co pilot" sounds kinda silly. but what u mean is propably more the "asswipe the adc"-approach of supports. well i prefer to do stuff myself instead of relying on someone to carry while shielding him all the time. "stuck in diamond" shame on me. well ur propably right i never tryharded enough to get to master or challenger and i propably wouldn't be able to. Im just being realistic here. I main support and only play champions i actually enjoy playing. sux2bme Actually i think riot is doing a pretty decent job of isolating those smurfs. As smurf i get paired against other smurfs more often. I think they look at the winrate or something. well i wish u the very best of luck in your elo wherever that is.
: I'm sorry guys, i just wanted to give him a friendly hint, not start a war.
ok ur right lets make love not war! i'm sorry for hurtin that guys feelings...wont do it again promise!
LA Losty (EUW)
: Wait why would you ever risk throwing an entire game over 8 g? ._. Its a joke right? :o
no its not u just gotta know what ur doing (to not throw the game)
Altiverse (EUNE)
: I hope you're aware that it's not always possible to single handedly carry your whole team. The thing is, that you simply need 51% win rate in order to climb out of bronze. Having a *consistent* positive impact on the game, no matter how small it is, is enough. If you can't achieve that, I don't believe you have anyone to blame.
Thats true. I feel like you can have that impact more on a offensive support like velkoz because once you start being a pain in the ass you will not only get some kills under your belt (or ur adcs) but also draw some attention from other lanes which also gives breathing room for your other lanes. As the traditional kind of support you're not really free to roam the map since you have to leghump ur adc the whole time. Also you have no 1v1 killpotential and i really dont enjoy that kind of playstyle. Thats also the problem why so little people pick support as their main role. It's just no fun.
: > [{quoted}](name=pieps,realm=EUW,application-id=NzaqEm3e,discussion-id=MHRHnOEp,comment-id=000200000000,timestamp=2017-02-11T17:20:06.198+0000) > > what about inheritence? > can i hand down my account to my kids after i die or will they get banned? {{sticker:zombie-brand-mindblown}} is supposed to be a smart and witty comeback?
actually the opposite to stay on ur...pardon riot's lvl of reasoning
Panth (EUW)
: And most of your points are correct but this stuff happens from bronze all the way to plat. It just depends on the personalities or moods of the people playing. Although I'm silver (highest I got was G2 in season 5) I've seen trolls on plenty of streams from plat+ so the behaviour doesn't only exist in bronze. As for blaming junglers for not helping, ever heard of Hashinshin? :D
So about the 8g. I do this every game actually, even in diamond. I get pingspammed sometimes but almost never happens in high elo. Bronze players start spamming while i walk into mid lane with them. I take refillables with the 150g instead of 3 cookies/potions because i dont need the extra hp reg most of the times. So i can use 2 potions after tower hits me 2 times which gets me to full hp. Of course i check bananabush before doing that so i dont get flanked. after doing this in about 400 games i can statistically say the following: - my team gets firstblood more times than enemy team does. sounds unbelievable but its true. enemies tend to do stupid stuff when they think ur doing stupid stuff - even if enemy midlaner decides to go ham i usually get up to 40g at lvl 1 and if i use recall before the clock hits 1:08 i return in time to help jungler - if enemy midlaner flashes after me and i get close to dying i just use exhaust and we traded summoners (flash and ignite for an exhaust) which is pretty good - the only psychological aspect i noticed was in bronze (and this only happened once) where my adc started to intfeed - Most of the times i get about 24g - I usually back at 500g to get my support item upgraded. The earlier i get it upgraded the better i can start stacking gold and as an ap support the gold matters a lot.
: > [{quoted}](name=IM A ID A IR A,realm=EUW,application-id=NzaqEm3e,discussion-id=MHRHnOEp,comment-id=0002,timestamp=2017-02-11T14:35:42.991+0000) > > accountsharing :/ Idk if you can get punished for writing this here but maybe you shouldn't :D account sharing AND boosting, since he played ranked like I said, Riot clearly stated that if u do ranked with another acc is 100% boosting, no matter the reasons/intentions
what about inheritence? can i hand down my account to my kids after i die or will they get banned? {{sticker:zombie-brand-mindblown}}
: But if that's obvious, why should they care ?
: Lol all truth lies over here. I am a bronze player myself for this season, was silver previous seasons, now in b1. Everything is correct, nobody buys wards, or gets spellthiefs edge if they're AP, or even that support item. They flame you for one death and they ask for reports for a different team member even when they're 0/10. I used to flame, stopped then got to silver.
Well as support i know of the importance of wards. But i have to say i tend to rush other items to get an advantage on lane and end up with buying sightstone at minute 15-20. It's pretty late considering other "conventional" supports tend to rush it at 5-10 minutes into the game. I also think in some situations spellthiefs isn't the best choice. even as ap. There are certain matchups where you can't poke well as support and maybe would be better off with something like ancient coin.
: I think nothing of what you said is insightful, except for point 4.
Well it wasn't meant to be insightful tbh. I'm just pointing out stuff that i noticed while playing in this elo.
Rioter Comments
Christien (EUW)
: Courage of the colossus is getting a big nerf next patch, so that should be less of a problem. Also your example about Janna against you being no fun because of her shields. That's just her playstyle. You like champs with skillshots and damage. I like champions like Janna who focus on keeping the team alive and buffing your teammates to help. Cause in the end, that's all she does. Little knockup here and there, and some slows, but she has zero damage. The face that she can endlessly buff her team is just making up for the no damage part.
gotta be honest here i dont respect janna supports...you just put all the responsibility on the adc and you're just there for the cc and buffs. you might as well swap the description on her e with "use this on your adc when you don't know what to do". champs like that put that stupid image of "only here to serve you"-supports in your mind. Where you just have to hump ur adc's leg till the end of game and you did good...thats just not a fun playstyle...people rage about those zyra/malz/brand supports because thats when supports actually can kill stuff but why is that such a bad thing? I enjoy games against these kind of supports waaaaay more than against stuff like janna/soraka or nami.
: > I don't get why shields take into account the champion's resistances. Because if they didn't, shields would be useless. Think about it. If shields were unaffected by resistances, they could get popped by one ability/basic in the mid/late game. And while this would help with survivability in a minor way, it would be so negligible that you might as we have not bothered.
I'm not saying they should stay the same i just think they should be reworked. Make shields stronger and more scalable but make shields always take true damage. Thats what would be logical and it would be an easier thing to balance in the end. Now shield strength just grows exponentially with all defensive items. How can you balance something like that?
Rioter Comments

pieps

Level 30 (EUW)
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