Aezander (EUW)
: > [{quoted}](name=zLvKNelly,realm=EUW,application-id=NzaqEm3e,discussion-id=XQEg02tl,comment-id=0000000000010000,timestamp=2019-03-25T05:17:49.177+0000) > > I once raised the argument that leavers should be banned, and people said "but we can't do that because we don't know if they left intentionally". To which I reply : > 1)Frequency matters more than intention (would riot let someone be toxic if they learnt he has written tourette? I don't think so) Isn't the current Leaverbuster not punishing leaving based on frequency ? > 2)We can. A lot of parameters indicate if someone's game crashed, if they intentionally closed it, if their connection was laggy... > I already had this discussion with hansiman, explained him many things and showed him several examples that proved my point, but apparently he was trying to defend riot rather than the truth Alright ... As an example, with what parameter you'd differentiate between a game crash(bug splat) and an Alt+F4 ? ...
> [{quoted}](name=Aezander,realm=EUW,application-id=NzaqEm3e,discussion-id=XQEg02tl,comment-id=00000000000100000000,timestamp=2019-03-25T15:44:23.253+0000) > > Isn't the current Leaverbuster not punishing leaving based on frequency ? 20 mins wait isnt a punition, if so then make flamers wait 5 mins, since afk is a lot more problematic than flaming > Alright ... As an example, with what parameter you'd differentiate between a game crash(bug splat) and an Alt+F4 ? ... "parameters" isnt necessarily the most important, just know that a program can make the difference; it knows when it crashes (hence the "bugsplat" window); altF4 doesn't close the game, if you try to close it manually it asks for confirmation
Rioter Comments
Aezander (EUW)
: > [{quoted}](name=zLvKNelly,realm=EUW,application-id=NzaqEm3e,discussion-id=XQEg02tl,comment-id=00000000,timestamp=2019-03-20T17:35:56.439+0000) > > I have the impression that you're trying to prove me wrong, yet bring more points that prove me right. If you have no clue how internet works, why engage in a discussion about connectivity? **I already explained it in detail to YOU specifically** and you seem to have learnt nothing. > > And what does it mean? It means they know where you are. Which means they can send a signal to know how fast and how good your connection is responding. It's called a "ping". > > no, as I just said, you can measure the quality of an inbound signal. Now if you're talking about a virus or the cat dropping the laptop on the floor, indeed it cannot. But as I also already explained, why would it matter? The system doesn't take this uncertainty into account for flamers. > > _Leaver detection is slightly more lenient if your team wins the game_ > > Once again, that's quite cryptic, it doesn't say anything about the player returning. Assuming it means what you said, which would be good, in my experience, 80% of ragequitters end up coming back, just to see their team lose by their fault. > > Yeah you can totally fool the game into thinking you're still playing if you just right click its icon in the taskbar and choose "close", hackerboy ^^ > **I remember very clearly explaining to YOU personally** that programs know very well when you close them, including with the task manager. I proved it to you using factual examples. Yet, here you are, trying to dodge the issue again with the same disproven point. > And once again why would it matter whether someone clicks "quit" in 10% of his games or if the program crashed because of an unrecognised error? He knows he's a hindrance and keeps plaguing the game, I don't see why the referee should allow that. Have you ever seen a leper or someone with hepatis in a sport championship? This is a very weird post and cofusing post ... I was trying to look for a further discussion points in this topic and found none. Then I tried to see if this came from another topic, and found none under the nickname ... O_o
I once raised the argument that leavers should be banned, and people said "but we can't do that because we don't know if they left intentionally". To which I reply : 1)Frequency matters more than intention (would riot let someone be toxic if they learnt he has written tourette? I don't think so) 2)We can. A lot of parameters indicate if someone's game crashed, if they intentionally closed it, if their connection was laggy... I already had this discussion with hansiman, explained him many things and showed him several examples that proved my point, but apparently he was trying to defend riot rather than the truth
Aezander (EUW)
: > [{quoted}](name=zLvKNelly,realm=EUW,application-id=NzaqEm3e,discussion-id=XQEg02tl,comment-id=0000000000000001,timestamp=2019-03-20T18:01:36.222+0000) > > _And what does it mean? It means they know where you are. Which means they can send a signal to know how fast and how good your connection is responding. It's called a "ping"._ I was under the impression that what you get on screen in LoL was *Latency*, and that in order to measure *Ping*, you had to ***actively*** do it. You know, the same way it was done in submarines. {{summoner:31}}
> [{quoted}](name=Aezander,realm=EUW,application-id=NzaqEm3e,discussion-id=XQEg02tl,comment-id=00000000000000010000,timestamp=2019-03-24T13:12:38.616+0000) > > in order to measure *Ping*, you had to ***actively*** do it outside of lol, yes. But have you ever typed /ping in lol? >You know, the same way it was done in submarines. {{summoner:31}} yes I guess that's how sonars work
Rioter Comments
Hansiman (EUW)
: > If you have no clue how internet works, why engage in a discussion about connectivity? I already explained it in detail to YOU specifically and you seem to have learnt nothing. You haven't explained anything about how networking works to me. Your post certainly doesn't explain anything. --- > And what does it mean? It means they know where you are. Which means they can send a signal to know how fast and how good your connection is responding. It's called a "ping". That's not how things work though. --- > no, as I just said, you can measure the quality of an inbound signal. "Ping" does not do that. --- > Once again, that's quite cryptic, it doesn't say anything about the player returning. It **specifically** says that it's about players that **return** and **help their team**. --- > Yeah you can totally fool the game into thinking you're still playing if you just right click its icon in the taskbar and choose "close", hackerboy That's one example. Intentionally causing a crash isn't really that hard. --- > I remember very clearly explaining to YOU personally that programs know very well when you close them You've done no such thing. You've barely used the boards.
> [{quoted}](name=Hansiman,realm=EUW,application-id=NzaqEm3e,discussion-id=XQEg02tl,comment-id=000000000000,timestamp=2019-03-20T17:45:43.978+0000) > You've done no such thing. You've barely used the boards. Yep I did, with another account. Wanna bet? > You haven't explained anything about how networking works to me. Your post certainly doesn't explain anything. _And what does it mean? It means they know where you are. Which means they can send a signal to know how fast and how good your connection is responding. It's called a "ping"._ > That's not how things work though. > "Ping" does not do that. LOL we've passed the point of ridicule. Clearly you have no clue what you're talking about and I'd bet I just taught you a new word there. You've been schooled, enjoy the lesson or keep imagining the internet is a big magical place with yurdle running on rainbows, either way I've raised and proved my point. gg wp
Hansiman (EUW)
: > If you have no clue how internet works, why engage in a discussion about connectivity? I already explained it in detail to YOU specifically and you seem to have learnt nothing. You haven't explained anything about how networking works to me. Your post certainly doesn't explain anything. --- > And what does it mean? It means they know where you are. Which means they can send a signal to know how fast and how good your connection is responding. It's called a "ping". That's not how things work though. --- > no, as I just said, you can measure the quality of an inbound signal. "Ping" does not do that. --- > Once again, that's quite cryptic, it doesn't say anything about the player returning. It **specifically** says that it's about players that **return** and **help their team**. --- > Yeah you can totally fool the game into thinking you're still playing if you just right click its icon in the taskbar and choose "close", hackerboy That's one example. Intentionally causing a crash isn't really that hard. --- > I remember very clearly explaining to YOU personally that programs know very well when you close them You've done no such thing. You've barely used the boards.
> [{quoted}](name=Hansiman,realm=EUW,application-id=NzaqEm3e,discussion-id=XQEg02tl,comment-id=000000000000,timestamp=2019-03-20T17:45:43.978+0000) > > You haven't explained anything about how networking works to me. Your post certainly doesn't explain anything. _And what does it mean? It means they know where you are. Which means they can send a signal to know how fast and how good your connection is responding. It's called a "ping"._ > That's not how things work though. > "Ping" does not do that. LOL we've passed the point of ridicule. Clearly you have no clue what you're talking about and I'd bet I just taught you a new word there. You've been schooled, enjoy the lesson or keep imagining the internet is a big magical place with yurdle running on rainbows, either way I've raised and proved my point. gg wp
: Sylas can use Teemo's ultimate infinitely (Yes, zero cooldown, infinite casts.)
Also stealing an ultimate from a level 5 champion who doesn't have it himself yet, seems quite absurd to me...
Hansiman (EUW)
: If you read further, you'll note that they specify that regional connectivity is taken into account, which is different than knowing about technical problems on a persons computer. You can know when an entire country has connection issues, and then pair that up with players playing from that country, as an example. You'll also note that they are making the system more lenient towards those that return and help their team win, which someone who leaves intentionally is less likely to do. --- > But mostly, you CAN know for sure whether someone quit the game on purpose or got disconnected : THE FREAKIN QUIT BUTTON So I should be able to leave the game without risking penalty by just leaving the game without using the quit button? I can close the game in task manager, for instance.
I have the impression that you're trying to prove me wrong, yet bring more points that prove me right. If you have no clue how internet works, why engage in a discussion about connectivity? I already explained it in detail to YOU specifically and you seem to have learnt nothing. > [{quoted}](name=Hansiman,realm=EUW,application-id=NzaqEm3e,discussion-id=XQEg02tl,comment-id=0000,timestamp=2019-03-20T17:05:52.395+0000) > > If you read further, you'll note that they specify that regional connectivity is taken into account And what does it mean? It means they know where you are. Which means they can send a signal to know how fast and how good your connection is responding. It's called a "ping". > which is different than knowing about technical problems on a persons computer. no, as I just said, you can measure the quality of an inbound signal. Now if you're talking about a virus or the cat dropping the laptop on the floor, indeed it cannot. But as I also already explained, why would it matter? The system doesn't take this uncertainty into account for flamers. > You'll also note that they are making the system more lenient towards those that return and help their team win, which someone who leaves intentionally is less likely to do. _Leaver detection is slightly more lenient if your team wins the game_ Once again, that's quite cryptic, it doesn't say anything about the player returning. Assuming it means what you said, which would be good, in my experience, 80% of ragequitters end up coming back, just to see their team lose by their fault. > So I should be able to leave the game without risking penalty by just leaving the game without using the quit button? I can close the game in task manager, for instance. Yeah you can totally fool the game into thinking you're still playing if you just right click its icon in the taskbar and choose "close", hackerboy ^^ I remember very clearly explaining to YOU personally that programs know very well when you close them, including with the task manager. I proved it to you using factual examples. Yet, here you are, trying to dodge the issue again with the same disproven point. And once again why would it matter whether someone clicks "quit" in 10% of his games or if the program crashed because of an unrecognised error? He knows he's a hindrance and keeps plaguing the game, I don't see why the referee should allow that. Have you ever seen a leper or someone with hepatis in a sport championship?
  Rioter Comments
: > [{quoted}](name=zLvKNelly,realm=EUW,application-id=39gqIYVI,discussion-id=WqE7Kwia,comment-id=00000001,timestamp=2019-03-17T04:06:49.216+0000) > > LOL? You must be an awful iron 6 lux. All you have to do is Q and brand is out of range > didnt really read hte rest Funny. Looking at your stats, Lux or brand don't even show up under top 10 played. Also, you have no winrate over 50% with any champ you played more than 10 times while i have a winrate of 59% with Lux this season alone and over 290k mastery and 4.4 kda as full support but what the fck do I know, I'm just an iron 6. But what does that make you? If you get snared by a max range Lux you truly belong in the rank you are in. But I should have known. Someone who struggles with a point and click champ doesn't have the authority to comment on LoL champions anyway. Next time maybe have some proof of skill before trying to talk big, now go back to your cage.
> [{quoted}](name=Taliyah Supp,realm=EUW,application-id=39gqIYVI,discussion-id=WqE7Kwia,comment-id=000000010000,timestamp=2019-03-20T10:18:56.645+0000) > > Funny. Looking at your stats, Lux or brand don't even show up under top 10 played. You find that funny? Weird sense of humor but ok
: Because Brand can't oneshot anyone @lvl6 with literally 0 AP items? And he has a click to dmg spell, plus his new extra dmg passive is absolutely ludicrous. As Lux sure you have to land Q and then combo but to really kill someone you LITERALLY need to autohit them twice for full dmg combo. Brand can just stand back and wait for his (easy to hit) stun. Even if he doesn't land full combo he still deals tons of dmg. And let'snot forget Lux SNARES, Brand STUNS. Even if you get snared as Brand you will always be able to full combo the Lux. If you lose that matchup it's your fault, not the champs.
> [{quoted}](name=Taliyah Supp,realm=EUW,application-id=39gqIYVI,discussion-id=WqE7Kwia,comment-id=0000,timestamp=2019-01-05T11:28:40.645+0000) > > Even if you get snared as Brand you will always be able to full combo the Lux LOL? You must be an awful iron 6 lux. All you have to do is Q and brand is out of range didnt really read hte rest
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zLvKNelly

Level 68 (EUW)
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