I cambiamenti a rek'sai

Red Post Collection: Quick Gameplay Thoughts for May 12th + Rek'Sai, Vastaya Q&A, Mechs vs Minions Restock, & more!
Tonight's red post collection includes quick gameplay thoughts for May 12th and Rek'sai discussion, a new Q&A looking at frequently asked questions on Vastayan, a new Summoner Showcase, the second wave of Mechs vs Minons available in the merch store, and more! Continue reading for more information!
Salve a tutti È stato creato un muovo post su surrender at 20 che ha attirato la mia attenzione perché parla dei cambiamenti a {{champion:421}} Tutti noi la conosciamo per essere quel classico champ che o è sopra le righe oppure viene sminchiato di nerf Lei è specializzata nel controllo degli obbiettivi grazie alla sua grande mobilità in giro per la mappa, ma la riot ha intenzione di apportare questi cambiamenti **Rek'Sai Changes** We'll hopefully have the Rek'Sai changes in patch 7.11. It's possible those move to 7.12 instead, depending on how work on her ult animations/sound goes, 7.11 is currently looking pretty likely though. Our goals are to give Rek'Sai a more engaging ult, reduce difficulties balancing organized play and regular play and better support a fighter, rather than tank, playstyle. Core changes include: Higher bonus AD ratios and lower bases (Q at 15-35 + 0.4 bonus AD from 15-55 + 0.2, E damage at 50-90 + 0.7 bonus AD from 80-120% AD) W now knocks up a single target for 1s, and slightly knocks other units back from Rek'Sai, rather than being a 0.5-1.0s knockup based off distance from Rek'Sai Tunnel CD after use drops much more with rank (10-2s, from 10-6s) Fury generates much faster (25 per attack/ability), converts to health faster (3s instead of 5), restores less health (20-190, rather than 25-450). More in/out pattern as a fighter, using lower tunnel CDs in part. A new ult. Short version is Rek'Sai marks targets as Prey when she damages them by any means. She can dash to marked Prey up to 1500 units away, dealing 100-400 (+1.4 Bonus AD) + 20-30% missing health. Short channel (1.1s) E visto che otterrà questa ulti perderà la passiva che le conferiva velocità d'attacco Non ho mai giocato la predatrice del vuoto quindi non posso dire molto ma mi questi cambiamenti mi sembrano interessanti voi cosa ne pensate?
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